Tuesday, April 15, 2014

Digital Painting Studies

Here is a collection of digital painting studies that I have done throughout the course of this semester. The first three are photo studies done in my illustration class as a means to warm up to painting in photoshop. The rest are quick studies I've done in my spare time.


Still Life Object (original photo here)



Monument Valley

Rockerfeller Center



 Speedpaint screencap studies from Martin Scorsese's Hugo (2011).



Speedpaint screencap studies from Carl Reed's The Third Man (1949).


Anna Lee Fisher, the first mother in space. I believe this is from a 1985 issue of Time. Original photo here.

Thursday, March 6, 2014

115- Background Studies



Today shall be known as the day I learned to paint really fast, lol. Jesus my main hand hurts in the joints.

These are various background studies of particular animated films, specifically those that feature forest type backgrounds for the most part (save a few that I did for fun). This study is meant as sort of reference material for the short I will be working on in my second animation class.

The individual studies are pretty small in size, but the sheer number and my own time constraint challenged me to paint faster with bigger, looser strokes. I feel a bit burnt out from this, but I think I've actually learned a lot from doing this haha.

Wednesday, December 11, 2013

Skyland Citadel- Rose's Post-battle Repairs


A different rendition of Rose in a more of a battle-ready look. This was the result of my experimentation with using only three flat tones. I quite enjoyed how this came out.

Skyland Citadel- Riyo and Rose



These are finished character designs I did for Skyland Citadels, a story based upon a vivid dream I had of floating skyscrapers that were chained to the ocean. Their names are Riyo and Rose, a couple of orphans who live in a shanty town area of the Skylands known as the Chain Slums.

Monday, December 2, 2013

WIP- Rose


She's not a zombie anymore, but she's still missing an eye and an arm (as well as other limbs now), and still as beautiful as ever.

Work in progress of course. Feels damn good to be painting again.

Thursday, November 21, 2013

Character Sketches


 Don't ever lose sight of why you are here in the first place.

Thursday, October 24, 2013

ANI114- Animation Walk Cycles (and a brick drop test)

I figured I would update my blog with something, so here are a couple of walk cycles I did for my animation class. Neither of these are perfect, but it was definitely a lot of fun to animate these compared to the tests were doing earlier on.

First a mechanical walk cycle. There is a bit of an issue with the dragon the front hand among a couple other things I could fix, but I think for the most part this walk came out pretty successfully.


First pass for a personality walk. It's rough and has some issues that need to be fixed, but this was definitely a lot of fun to animate. The character is a young adult who hates his job and never wants to go to work.


This last test isn't a walk cycle, but I figured that I would share it since it is my favorite of the drop tests I did earlier this semester. Dave Chai seemed to like this test quite a bit. Though there were some rough edges, he was especially happy with the background's design, and he also liked the texture of the motion.